

In this course you will learn to create a character head. Now a helix is basically thread-shaped and it's a great primitive to start off with. Maya is an industry standard 3d application used to create movies, games and graphics.

So I'm going to start off by creating a helix. And now let's go ahead and get started with the threads. GNOMON WORKSHOP: Head Modeling for Games Low Poly Modeling with Maya Escalante - Picture 1 GNOMON WORKSHOP: Head Modeling for Games Low Poly Modeling with Maya. So I'm going to go Display, Hide, Selection, or Control H. And I've modeled this out of a simple cylinder and it has six sides and a total of 18 divisions radially, so that's an important number that we need to remember. Now we're going to start off with this scene here called Hex Head, and I've already modeled the top of the bolt, and that's just to save some time.

Now this is a great way to improve your modeling skills, so let's just go ahead and get started. We're going to take a look at threads and screws by modeling a bolt that looks a lot like this. Hi I'm George Mastery and today is a modeling day.
